In previous article, we built a basic game analytics dashboard using JavaScript, visualizing static player data like scores and achievements. That was a solid start, but now it’s time to take things further. What if we could go live? Today, we’re pushing that concept further. Instead of showing outdated stats, we’ll build a real-time game […]
Again, I’m doing something that you can also do in Python, but due to my personal preferences, I’m building it in another language. Today, we are creating a game analytics dashboard with JavaScript. I don’t care what people say; I still dislike Python, and that won’t change over the next decade. I don’t mind if […]